I have several iPhone apps that are using Quattro Wireless as a major part of my ad serving. Quattro is a pretty good provider in that they seem to offer very competitive rates and typically have offered a pretty strong fill ratio.
That is, until lately. I have noticed my fill ratio drop significantly, reaching between 20-30% in recent weeks, and hitting an abysmal 10% average for the last 3 days. I am sure Quattro has a lot of requests, with the huge growth in iPhone apps lately, and the unprecedented downloading that has been going on. But 10%??!?!? These guys are paid to provide a service, and I was not very happy with the previous 20-30% range.
I really hope Apple buying Quattro can turn this kind of marked decline around. But I am not waiting to see what happens. Over the weekend, I converted my apps over to use the MobClix provider, which promises 100% fill rate--presumably caching ads and presenting them when a new one is not available from the provider.
I am actually pretty impressed with MobClix. I used them for one of my apps, and I am slowly starting to convert over to them for other apps as well. Their framework is small, integration was simple, and I have noticed a significant reduction in application errors from users that are running MobClix over other providers. If you get a chance, check them out. If nothing else, the promise of 100% fill rate has really caught my attention!
Showing posts with label fill rate. Show all posts
Showing posts with label fill rate. Show all posts
My concerns with Quattro Wireless
Posted by
jtabernik
on Sunday, January 10, 2010
Labels:
ads in iPhone app,
fill rate,
iPhone,
iPhone development,
MobClix,
QuattroWireless
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Comments: (1)